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− | {{SkillInfo|Name = Shakedown Shimmy|Japanese = ラッキーダンス|Romaji = Lucky dance|MP = 7{{tt|*|In X}}|Game = [[Dragon Quest X]]}}'''Shakedown Shimmy '''is a recurring skill in the [[Dragon Quest series]]. |
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+ | |Name = Shakedown Shimmy |
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+ | |Japanese = ラッキーダンス |
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+ | |Romaji = Lucky dance |
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+ | |MP = 7{{tt|*|In X}} |
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+ | }} |
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+ | '''Shakedown Shimmy '''is a recurring skill in the ''[[Dragon Quest series]]''. |
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+ | ===Main series=== |
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+ | ====[[Dragon Quest X]]==== |
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+ | ===Heroes series=== |
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− | === |
+ | ====[[Dragon Quest Heroes II: Twins Kings and Ending of the Prophecy]] === |
− | Used by summoning [[Bag |
+ | Used by summoning [[Bag o' laughs]]' and Goodybags from their [[Monster Medal]]s, it makes defeated enemies drop more gold than they would otherwise. |
[[Category:Dance skills]] |
[[Category:Dance skills]] |
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[[Category:Dragon Quest X skills]] |
[[Category:Dragon Quest X skills]] |
Revision as of 14:43, 31 July 2020
Shakedown Shimmy is a recurring skill in the Dragon Quest series.
Appearances
Main series
Dragon Quest X
Making its debut, it is learned by recruited Goodybags when one invests 40 skill points into their Happy Ruby skill tree. It costs 7 MP to use, and creates an effect of increased EXP. and gold on the user.
Heroes series
=Dragon Quest Heroes II: Twins Kings and Ending of the Prophecy
Used by summoning Bag o' laughs' and Goodybags from their Monster Medals, it makes defeated enemies drop more gold than they would otherwise.