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Sizz is a recurring spell in the Dragon Quest series.

Description

Sizz is often depicted as a line of fire that affects a group of enemies. The flames intensify and movements grow more elaborate as the spell line advances. With few exceptions, Sizz deals between 16~24 damage for 4 MP.

Appearances

Dragon Quest

Debuting alongside the series, it is learned by the Hero at level 4 and deals 5-12 damage. The one-on-one style battles meant that it could only hit one enemy since there were never any groups to fight. It costs 2 MP to use, and is also used by Prestidigitators, Drackolytes, Fightgeists, Drackymas, Legerdemen, Spitegeists, Raving lunaticks, and Metal slimes in battle.

In later versions of the game, the spell will deal 16~20 damage instead.

Dragon Quest II

The Prince of Cannock learns this spell at level 3, and it allows hit to damage a single enemy for 15~25 in the original. The spells deals 16~20 damage in the SFC and GBC remakes, and will cost 2 MP in these versions. It is also used by Maguses, Dragonfries, Shamen, Liquid metal slimes, and Ghouls in battle, as well as Metal slimes once again.

In the smart phone version, the spell has been changed (again) to adhere to the latter series convention, now hitting one group of enemies for 10~17 damage for 3 MP.

Dragon Quest III

Learned by Mages and Sages at level 7, as well as Erdrick at level 10/12, this entry is when the spell found its identity as a group-targeting hex, and has dealt 16~24 damage for 4 MP ever since. It is also used by Rumble bees and Ram raiders, as well as Liquid metal slimes once again in battle.

Dragon Quest IV

Sizz is learned by Maya at level 7 and the the hero at level 11, while Laurel knows the spell upon joining Torneko. It is also used by Pteranodons, Jinksters, Flamethrowers, Psaro's pawn, Balzack, and Marquis de Léon, as well as Liquid metal slimes once again. It costs 4 MP to use once again.

Dragon Quest V

Name Level
Honey--
Liquid metal slime--
Prestidigitator5
Conkjurer5
Bianca8
Ghost10

Sizz is learned by Bianca at level 8, recruited Prestidigitators and Conkjurers at level 5, Ghosts at level 10, and is already learned by Honey and recruited Liquid metal slimes when they join the party. It is also used by Sizzards, Legerdemen, Hocus chimaeras, and the Haunted housekeeper, as well as Liquid metal slimes once again.

Dragon Quest VI

Sizz is learned by Ashlynn at level 6, and is already known by Mercury upon joining. Other characters can learn it by advancing to rank 2 of the Mage vocation. The spells costs users 4 MP, and hits between 16~24 damage, and is also used by Babygoyles, Blooming sorcerers, Hell niños, Goodybags, Metal king slimes, Dread herrings, and the First Trial, as well as Liquid metal slimes once again. It is also learned by recruited Feralballs at level 10, recruited Gustblusters at level 15, and recruited Lesser demons at level 8, though only in the SNES version.

Dragon Quest VII

Sizz is learned immediately upon becoming a Mage in all versions of the game, and also by advancing to Rank 5 of the Serial quiller, as well as already being learned by Aishe when she joins the party. It is also used by Canniboxes, Urnexpecteds, Conkjurers, and Grody Gumpdrops, as well as Shamen and Liquid metal slimes once again. It costs 4 MP to use once again.

Dragon Quest VIII

Sizz is learned by both the Hero and Jessica at level 11. It deals an average of 16~24 damage and will increase in power once the character's wisdom surpasses 40, capping at 29~35. It is also used by Geyzer, as well as Canniboxes and Liquid metal slimes once again.

Dragon Quest IX

Sizz and its advanced incarnations do not appear in Dragon Quest IX (Although it was originally intended to be in the game), though their effects can be replicated by use of weapons such as the Cautery Sword.

Dragon Quest X

The Sizz line returns as a spell family exclusive to Dancers, who learn the first spell at level 14, and is already learned by Death Masters costing 3 MP to cast, with damage calculation being Magical Might x 0.25 + 7 with a cap of 80~90 and an in-game spread of 6 meters.

Dragon Quest XI

Veronica joins the party having already mastered sizz, and the Luminary will learn it at level 8. It costs 3 MP to cast and will deal 12~20 base damage with a cap of 28~36. It is also used by Garudas, the Tricky devil, Wizened wizards, and Sinderella, as well as Liquid metal slimes for the first time since VIII. It is also used alongside Erik's Rubblerouser for the Scorched Earth Pep Power.

See Also

Other languages

Other languages
French Crame
German Knister
Spanish Miniincendio
Italian Fuoco
Dutch Unknown
Swedish Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean Unknown


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