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Sizzle is a recurring spell in the Dragon Quest series.


Dragon Quest

The Hero learns Sizzle at Level 19 in all versions of the original game. It deals 58~65 damage in the NES version and 50~65 damage in all other versions for 5 MP. It is also used by Vis magers, Knight abhorrents, and the Dragonlord in his sorcerer form.

Dragon Quest II

The Prince of Cannock learns Sizzle at Level 18. It will deal 17~33 damage (same as the enemy version) in the original and 50~65 in all other versions. It costs 5 MP to cast in the Android/iOS version and 4 MP in previous versions. It is also used by Sorcerers, Silvapithecuses, Whackolytes, Grimlins, Liquid metal slimes in the NES original, Batmandrills, and Pazuzu in battle.

Dragon Quest III

Sizzle is learned by the Hero/Heroine at Level 23 and both Mages and Sages at Level 14. It is also used by Garudas, Crone rangers, and Infanticores in battle, as well as Hardy hands in the GBC remake.

Dragon Quest IV

Maya learns it at level 14, damaging a group of enemies for 6 MP Using the Lightning staff and Fire claw can also cast it. It is also used by Beleths, Voodoo gooroos, Metal king slimes, and Psaro the Manslayer's 3rd form in battle.

Dragon Quest V

Sizzle is learned by Bianca at level 15, Nera at level 16, recruited Liquid metal slimes at level 4, recruited Conkjurers at level 20, recruited Prestidigitators at level 12, Debora at level 17, and is already by recruited Moosifers when they join. It once again costs 6 MP to use, and is also used by Wisp-o'-smokes, Wizened wizards, and the Chimaera pawn, as well as Silvapithecuses once again.

Dragon Quest VI

Ashlynn learns Sizzle at level 16 and is already known by Goober upon joining. Other characters can learn it by advancing to rank 3 of the Mage vocation, and is also learned by recruited Feralballs at level 18 as well as recruited Gustblusters at level 20, though only in the SNES version. It once again costs 6 MP, and is also used by Arrghgoyles, Stinkerbells, Hocus dreamaeras, and Helldorados in battle.

Dragon Quest VII

Sizzle is learned by advancing to Rank 7 of the Mage vocation, once again costing 6 MP to cast. It is also used by Chargoyles, Purrestidigitators, Wrecktors, Captain catastrophes, Grody Gumpdrops, Cardinal Sin, and Rogue in battle.

Dragon Quest VIII

Sizzle is learned by both the Hero and Jessica at level 20. Dealing 20~34 base damage, its power will rise to a cap of 53~62. It once again costs 6 MP to use, and is also used by Sirens and the Tortured soul, as well as Garudas once again.

Dragon Quest X

Sizzle is learned by Dancers at level 27 and Death Masters at level 60. It costs 8 MP to cast and can deal up to 162 ~ 170 damage.

Dragon Quest XI

Sizzle is learned by Veronica at level 21 and the Luminary at level 23, costing 7 MP to use. It is also used by Luminous lamplings, Lava lamplings, Sham hatwitches gone Vicious, Sinderella, the Elysium bird at The Eerie Eyrie, and Mordegon's staffs, as well as Infanticores, Garudas and Liquid Metal Slimes gone Vicious, Silvapithecuses, and Belethes once again, with Whackolytes casting it for the first time since their debut. It is also cast by the Juggler in the In Search of Hope side story.

Other languages

Other languages
French Supercrame
German Brutzel
Spanish Incendio
Italian Incendio
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean Unknown

See Also

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