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+ | {{MonsterInfo |
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− | '''EvilMech''' is a boss in [[Dragon Quest VII]] |
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+ | |name = Slaughtomaton |
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+ | |image = DQMTW3D - Slaughtomaton.png |
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+ | |former names = ''EvilMech'' |
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+ | |japanese= デスマシーン |
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+ | |romaji = Desumashīn |
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+ | |family = Machine |
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⚫ | |||
⚫ | |||
+ | The '''slaughtomaton''' is a recurring monster in the ''Dragon Quest'' series, first appearing as a boss in [[Dragon Quest VII]] at the depths of the [[Automaton Stronghold]]. |
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+ | ==Characteristics== |
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− | {{Monster |
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+ | Slaughtomaton is a green mechanical monster that appears like an armored knight with an oni face in the center of its chest. The machine has a helmet with purple horns on top of its head and dual wields a pair of swords with purple handles and hilts. Its feet and the top half of its demonic face are sea green and it has eye-like structures on its helmet, shoulders, and knees. The mouth opens back and forth to reveal its sharp fangs and a purple tongue. The Slaughtomaton is a force to be reckoned with, as it is capable of blinding its enemies and using a variety of deadly attacks, such as breathing fire. Its design also bears a resemblance to [[Psaro the Manslayer|Psaro the Manslayer's]] fifth form. |
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⚫ | |||
− | |name=EvilMech |
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⚫ | |||
− | |romanji= |
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⚫ | |||
− | |experience= 300 |
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⚫ | |||
− | |droppedItems= None |
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− | |skills= Two turns <br /> 2EdgeHit <br /> FireAir <br /> Flash |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | ==Main game appearances== |
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− | ==Appearance== |
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+ | ===[[Dragon Quest VII]]=== |
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− | The EvilMech is a green machine-type monsters. It wields twin sabers and has an oni face on its chest. |
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+ | {{DragonQuestVIIMonster |
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+ | |num = 288 |
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+ | |name = Slaughtomaton |
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+ | |family = Machine |
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⚫ | |||
⚫ | |||
+ | |MP = 8 |
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+ | |Attack = 80 |
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+ | |Defense = 70 |
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+ | |Agility = 38 |
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+ | |EXP = 300 |
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⚫ | |||
+ | |drop = None |
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+ | |abilities = Normal attack<br>May act twice<br>[[Double-Edged Slash]]<br>[[Fire Breath]]<br>[[Dazzleflash]] |
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⚫ | |||
+ | |note = None |
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⚫ | |||
+ | }} |
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⚫ | |||
− | ==Synopsis== |
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⚫ | |||
− | ==Strategy== |
+ | ===Strategy=== |
− | {{spoiler|start}}The party fights this battle right after defeating |
+ | {{spoiler|start}}The party fights this battle right after defeating the Tinpot Dictator and so losing this battle means that the party must defeat the Tinpot Dictator again (in the 3DS remake, the slaughtomaton can be fought directly after losing, without fighting the Tinpot Dictator if you already defeated him). Conserving MP and Herbs from the last fight is instrumental. |
− | The |
+ | The Slaughtomaton can use Flash which, if it hits, can decrease the accuracy of the party. It can breath flames, causing 15-20 HP. Every so often, it will use 2EdgeHit which is a devastating attack, doing about 40-50 HP. However, some damage will be reflected back to it. |
[[Maribel]] should use Sap although it has a slight resistance to it. [[Kiefer]] should use Psycheup/Fireslash on the enemy. [[Hero (Dragon Quest VII)|The Hero]] should attack, stopping only if a party member is low on HP. Gabo should constantly attack, stopping only if the party is really hurting and the Hero and Maribel can't heal fast enough. |
[[Maribel]] should use Sap although it has a slight resistance to it. [[Kiefer]] should use Psycheup/Fireslash on the enemy. [[Hero (Dragon Quest VII)|The Hero]] should attack, stopping only if a party member is low on HP. Gabo should constantly attack, stopping only if the party is really hurting and the Hero and Maribel can't heal fast enough. |
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Keep with this strategy and victory will be yours.{{spoiler|end}} |
Keep with this strategy and victory will be yours.{{spoiler|end}} |
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− | == |
+ | ==Sprites== |
+ | {{Empty}} |
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− | [[Evil Mech (Class)]] |
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+ | |||
+ | == Trivia == |
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+ | * The Slaughtomaton is one of the only monsters in the game that cannot drop its Monster Heart, as the monster is only encountered once in the game. |
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+ | |||
+ | == Etymology == |
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+ | Its name is a combination of the words "slaughter" and "automaton" |
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+ | |||
+ | ==Other languages== |
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+ | {{Languages |
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+ | |Spanish = Automatón |
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+ | |Italian = Massacratronic |
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+ | |German = Grobotron}} |
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==Related monsters== |
==Related monsters== |
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− | *[[ |
+ | *[[Ersatz estark]] |
− | *[[ |
+ | *[[Metal heavy]] |
+ | ==See also== |
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+ | [[Slaughtomaton (Vocation)]] |
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{{DQVII}} |
{{DQVII}} |
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− | [[Category: |
+ | [[Category:Machine family]] |
+ | [[Category:Dragon Quest VII monsters]] |
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[[Category:Dragon Quest VII bosses]] |
[[Category:Dragon Quest VII bosses]] |
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+ | [[Category:Dragon Quest Monsters: Terry's Wonderland 3D monsters]] |
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+ | [[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key monsters]] |
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+ | [[Category:Dragon Quest Monsters: Super Light monsters]] |
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+ | [[Category:Dragon Quest of the Stars monsters]] |
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+ | [[Category:Dragon Quest Monsters: Terry's Wonderland SP monsters]] |
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+ | [[Category:Two-monster-slot monsters]] |
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+ | [[Category:Dragon Quest Rivals monsters]] |
Revision as of 00:31, 14 February 2020
The slaughtomaton is a recurring monster in the Dragon Quest series, first appearing as a boss in Dragon Quest VII at the depths of the Automaton Stronghold.
Characteristics
Slaughtomaton is a green mechanical monster that appears like an armored knight with an oni face in the center of its chest. The machine has a helmet with purple horns on top of its head and dual wields a pair of swords with purple handles and hilts. Its feet and the top half of its demonic face are sea green and it has eye-like structures on its helmet, shoulders, and knees. The mouth opens back and forth to reveal its sharp fangs and a purple tongue. The Slaughtomaton is a force to be reckoned with, as it is capable of blinding its enemies and using a variety of deadly attacks, such as breathing fire. Its design also bears a resemblance to Psaro the Manslayer's fifth form.
Main game appearances
Dragon Quest VII
#288 - Slaughtomaton Machine Family | |||||
HP | MP | Attack | Defence | Agility | |
380 | 8 | 80 | 70 | 38 | |
Exp | Gold | Drop | None | ||
300 | 200 G | ||||
Note: None | |||||
Abilities | |||||
Normal attack May act twice Double-Edged Slash Fire Breath Dazzleflash | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Automaton Stronghold (Past)
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The Slaughtomaton is the trump card that Tinpot Dictator uses against the party. Just by summoning it, the Slaughtomaton kills the Tinpot Dictator. It then sets its sights on the party. However, it is defeated as well, shutting down and disappearing for good.
Strategy
The Slaughtomaton can use Flash which, if it hits, can decrease the accuracy of the party. It can breath flames, causing 15-20 HP. Every so often, it will use 2EdgeHit which is a devastating attack, doing about 40-50 HP. However, some damage will be reflected back to it.
Maribel should use Sap although it has a slight resistance to it. Kiefer should use Psycheup/Fireslash on the enemy. The Hero should attack, stopping only if a party member is low on HP. Gabo should constantly attack, stopping only if the party is really hurting and the Hero and Maribel can't heal fast enough.
Keep with this strategy and victory will be yours.
Sprites
This article or section is blank! Please help Dragon Quest Wiki by expanding it. |
Trivia
- The Slaughtomaton is one of the only monsters in the game that cannot drop its Monster Heart, as the monster is only encountered once in the game.
Etymology
Its name is a combination of the words "slaughter" and "automaton"
Other languages
Other languages | |
French | Unknown |
German | Grobotron |
Spanish | Automatón |
Italian | Massacratronic |
Dutch | Unknown |
Norwegian | Unknown |
Greek | Unknown |
Portuguese | Unknown |
Russian | Unknown |
Chinese | Unknown |
Korean | Unknown |