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The slime knight is a monster who appears in the Dragon Quest series. Introduced in Dragon Quest V, it is a dwarfed knight riding a green slime. Goowain is a notable example of a slime knight.

Characteristics

Slime knights sit astride green slimes, a variety yet to be faced alone. The small knights are armed with swords and shields, their shields bearing a likeness of a slime. When performing a Critical Hit, the knight will pummel foes with their slippery steeds.

The monster duo can be far more formidable than one might initially believe, slime knights being capable of performing strong attacks and even have a limited knowledge of healing magic. They can also be very enduring, boasting decent defenses and surprisingly pervasive elemental resilience. According to the Monster Library entry in Dragon Quest Monsters: Joker, it is actually the slime that is giving the orders for the duo.

Main game appearances

Dragon Quest V

#37 - Slime knight
Slime Family
[[File:|100 px]]
HP MP Attack Defense Agility
40 6 44 45 20
Exp Gold Drop Bronze armour
37 22 G
Note: None
Abilities
Normal attack
Desperate attack
Spells
Heal
Drain Magic
Haunts at:
Coburg area
Abovitall Tower
Coburg Castle Dungeon


Dragon Quest VI

#23 - Slime knight
Slime Family
[[File:|100 px]]
HP MP Attack Defense Agility
28 6 35 30 12
Exp Gold Drop Copper sword
27 16 G
Note: None
Abilities
Normal attack
Swings its sword
Spells
Heal
Haunts at:
Lucid Grotto
South Amor area (Upper World)
Amor's Northern Cave


Dragon Quest VII

#35 - Slime knight
Slime Family
[[File:{{{image}}}|100 px]]
HP MP Attack Defense Agility
70 10 38 25 53
Exp Gold Drop Copper sword
55 15 G
Note: None
Abilities
Normal attack
Jump attack
Spells
Heal
Haunts at:
Alltrades Abbey area (Past)
Western Cave
Al-Balad area (Past)
Monster Meadows quotes:
PSX:
Sadly, I strike fear into the hearts of few.

Damn slime keeps seeping through the cracks in my armor.

Atop my noble steed, I shall smite all who oppose me!

3DS:

Goo day to you.

.........

......... ...I don't like slurprises, you see. If you talk to me out of the goo, I never know what to say.


Dragon Quest VIII

#47 - Slime knight
Slime Family
[[File:{{{image}}}|100 px]]
HP MP Attack Defense Agility
52 4 49 45 32
Exp Gold Drop Slime earrings (Common)
Templar's shield (Rare)
55 22 G
Note: Angry at seeing their slime-friends bullied by swaggering adventurers, these courageous little monsters swore an oath to defend them.
Abilities
Normal attack
Jumping slash (125% damage)
Spells
Heal
Haunts at:
Kingdom of Ascantha


Dragon Quest IX

#48 - Slime knight
Slime Family
[[File:{{{image}}}|100 px]]
HP MP Attack Defense Agility
60 9 62 60 49
Exp Gold Drop Slimedrop (Common)
Iron broadsword (Rare)
127 74 G
Description: An all-out attack is the only way to best these balanced battlers who use Helm Splitter and Heal.

Proud peacekeepers of the slime realm and paragons of chivalry, they protect the powerless and punish oppressors.

Abilities
Normal attack
Blocks attacks
Helm Splitter
Spells
Heal
Haunts at:
Newid Isle
Tower of Trades


Dragon Quest X

# - Slime knight
Slime Family
[[File:|100 px]]
HP MP Attack Defense Weight
167 12 73 81 188
Exp Gold Drop Single phial (Common)
Slimedrop (Rare)
72 7 G
Note: None
Abilities
Normal attack
Helm Splitter
Defends
Calls for back-up (Healslime)
Spells
Heal
Haunts at:
Unknown


Dragon Quest XI

Normal

#118 - Slime knight
Slime Family
DQXI - Slime knight 2D
HP MP Attack Defense Agility
72 9 77 65 62
Exp Gold Drop Slimedrop (Common)
Iron broadsword (Rare)
92 30 G
Note: The blood bonds between these steadfast swordsmen and their slimy steeds is so strong that if one is slain, the other instantly drops dead too.
Abilities
Normal attack
Get Pepped Up
Blocks with shield
Helm Splitter
Calls for back-up (Healslime)
Buckler Buckler
Spells
Heal
Haunts at:
The Costa Valor (Early game)
The Eerie Eyrie (Mid game)
Insula Orientalis (Early game)
Neverglade (Only in the 3DS and Switch versions)


Malicious

#491 - Malicious slime knight
Slime Family
DQXI - Slime knight 2D
HP MP Attack Defense Agility
382 184 237 253 210
Exp Gold Drop Slimedrop (Common)
Iron broadsword (Rare)
1324 285 G
Note: Slime knights who have morphed into a truly malevolent form under the malign influence of infinite evil.
Abilities
Normal attack
Gets Pepped Up
Blocks enemy attacks with its shield
Helm Splitter
Buckler Buckler
Spells
Moreheal
Haunts at:
The Costa Valor (Post game)
Insula Orientalis (Post game)


Monster series appearances

Dragon Warrior Monsters


Dragon Warrior Monsters 2

Joker

The slime knight is a Rank D monster of the Slime Family. They can be synthesized with a combination of a phantom fencer and another member of the Slime family.

Joker 2

Joker 2 Professional

Terry's Wonderland 3D

Iru and Luca's Marvelous Mysterious Key

Super Light

Joker 3

Rocket Slime

The slime knight is actually a toy available to the player in Mt. Krakatroda, Callmigh Bluff, and the Flying Clawtress and in tank battles if it is used as ammo. The knight, when being carried around, can swing its sword to attack, providing a faster and more consistent method of combat than using Elasto Blasts or simply tossing whatever is being carried around. Its potency is toned down in tank battles where it will eventually fall asleep after a sword swing and can only be struck a few times before fading away, making it important to catch one without having to knock it into the air. The slime knight can also be carried around by other characters and placed on top of objects in tank battles where it will viciously slash at anything that gets close to it, including the player.

The World Tree's Woe and the Blight Below

Caliburgh Meadow
Recruit

Twins Kings and Ending of the Prophecy

The Masked Queen and the Tower of Mirrors

Other languages

Other languages
French Monte-gluant
German Schleimritter
Spanish Jinete de limo
Italian Paladino Slime
Dutch Unknown
Swedish Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean 슬라임 나이트

Related monsters

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DQIX - Serena
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