A smog is a recurring monster in the Dragon Quest series. Although they originally only appeared in the second game in the series, they made a reappearance in Dragon Quest XI after 30 years.


Smog are gaseous enemies whose bodies consist of a grey cloud of smoke with a demonic red or yellow visage. The noxious clouds are able to disperse their bodies into thin air at will and reform themselves, allowing them to ambush unsuspecting adventurers. They attack by shooting out sharp gusts of wind at enemies.


Main games

Dragon Quest II

#17 - Smog
Elemental Family
DQIIiOS - Smog
HP MP Attack Defence Agility
15 Infinite (NES)
3 (SNES, GBC, iOS)
14 40 15
Exp Gold Drop Plain clothes
16 40 G
Normal attack
Haunts at:
Moonahan area
Moonbrooke area
Pillar of Winds
Tantegel area
Beran area
Dirkandor seas
Zahan seas
Slewse rivers

Dragon Quest XI

Two smogs appear as minibosses at the beginning of the game at Cobblestone Tor. The Luminary must rescue the boy, Cole, from the pair. Smogs appear later as regular enemies in the Kingsbarrow and the Manglegrove.

#3 - Smog
Elemental Family
DQXI - Smog 2D
HP MP Attack Defence Agility
25 10 32 27 28
Exp Gold Drop Holy water (Common)
Single phial (Rare)
20 8 G
Note: Formless masses of mist such as you might see on a spring morning. But beware - they've been made into monsters by unpleasant arcane forces.
Normal attack
Fire Breath
Haunts at:
Cobblestone Tor (Only two, Boss)
The Manglegrove (All times, Night)
The Kingsbarrow (Early game and Mid game)


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Other languages

Other languages
French Brumerage
German Smog
Spanish Neblumo
Italian Inkuino
Dutch Unknown
Swedish Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean Unknown

Related monsters

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