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Snub is a recurring spell in the Dragon Quest series.
Description[]
Nullifies all spells cast on one party member and/or the caster for the next seven turns.
Appearances[]
Dragon Quest IV[]
Making its debut, it is learned by Solo at level 19, and is useful for bosses that heavily rely on spells. It costs 2 MP to cast, and is also used by King slimes, Grim keepers, and Vis magers.
Dragon Quest X[]
Returning after a 6 game hiatus, it is learned by the Sage vocation at level 40 and Guardians at level 102. From this game onwards, it can only protect the caster. Players can only disable it once, but can disable it as many times as they want from 3.1 onwards. It costs 4 MP to cast, and is also used by Jinksters, Snooty slime knights, and Alvin.
Dragon Quest XI[]
Now an enemy only spell, it is used by Pandora's boxes, Crystalotls, Pandora's big bad boxes, and Mordegon, as well as King Slimes and Snooty Slime Knights once again. It acts the same as in X.
Dragon Quest: Monster Battle Road Series[]
Reappearing from Battle Road II onwards, it acts just like Magic Barrier in nullifying enemy spells and is cast by scanning the Solo SP card.
Dragon Quest of the Stars[]
Learned by Astronomers, it acts the same as in IV.
Dragon Quest Tact[]
Learned by Solo via his Character Builder, it acts the same as in IV and Of the Stars and costs 107 MP to cast, while upgrading the spell reduces its MP cost.
Other languages[]
Other languages | |
French | Immunomagie |
German | Spielverderber |
Spanish | Barrera |
Italian | Magiscudo |
Dutch | Unknown |
Norwegian | Unknown |
Greek | Unknown |
Portuguese | Unknown |
Russian | Unknown |
Chinese | Unknown |
Korean | Unknown |
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