Spiked hare is a recurring monster in the Dragon Quest series.
Characteristics[]
Though they look cute and cuddly in violet, spiked hares are fierce critters with massive horns on the crowns of their heads between the ears. The horn is composed of multiple segments. With the ability to muster strength, a spiked hare will often take a breath for one or more turns, then ram its target horn-first. Fortunately for the party, they are among the weaker beasts and should fall within a round or two. It is advisable to fell any spiked hares in mobs first, even if other foes are stronger.
Strategy[]
Spiked Hares have the ability to Psyche Up and tend to get to 20 before they attack. Their base damage is low but at 20 tension, they can deal about 30-35 damage.
Tips to Combat:
- Prioritize the Spiked Hares with higher tension.
- If you do NOT have the initiative and a Spiked Hare has 20 tension. Order your whole party to defend unless you're sure you can tank the attack.
- Treat with Medium Priority depending on tension levels.
Appearances[]
Main games[]
Dragon Quest III[]
| #11 - Spiked hare Beast Family | |||||
| HP | MP | Attack | Defence | Agility | |
| 20 | 20 | 19 | 12 | 9 | |
| Exp | Gold | Drop | Leather hat* Seed of agility* | ||
| 19* 16* |
10* 3* G | ||||
| Note: These barbaric bunnies like to pit their foes to sleep before harnessing their horns to attack. The worst kind of wake-up call. | |||||
| Abilities | |||||
| Normal attack Flees Mercurial Thrust* | |||||
| Spells | |||||
| Snooze | |||||
| Haunts at: | |||||
| East Aliahan area Path of Promise Romaria area Outside Gaia's Navel | |||||
Dragon Quest II HD-2D Remake[]
| #21* - Spiked Hare Beast Family | |||||
|
HP | MP | Attack | Defence | Agility |
| {{{HP}}} | {{{MP}}} | {{{Attack}}} | {{{Defense}}} | {{{Agility}}} | |
| Exp | Gold | Drop | Bunny tail* | ||
| 10* | 6* G | Steal | Medicinal herb* | ||
| Note: These barbaric bunnies like nothing more than barging into enemies horn-first. Some say their purple hue is due to bruising from the impact. | |||||
| Abilities | |||||
| Normal attack Mercurial Thrust* | |||||
| Spells | |||||
| Snooze* | |||||
| Haunts at: | |||||
| Lake Cave* Northern Moonahan* | |||||
Dragon Quest V[]
| #28 - Spiked hare Beast Family | |||||
|
HP | MP | Attack | Defence | Agility |
| 27 | 0 | 27 | 25 | 21 | |
| Exp | Gold | Drop | Fur hood | ||
| 13 | 20 G | ||||
| Note: | |||||
| Abilities | |||||
| Normal attack Muster Strength | |||||
| Spells | |||||
| None | |||||
| Haunts at: | |||||
| Winter Palace Coburg area Whealbrook Adit (Gen 2) | |||||
Dragon Quest VII 3DS[]
| #S13* - Spiked hare Beast Family | |||||
|
HP | MP | Attack | Defence | Agility |
| 27 | 3 | 27 | 25 | 21 | |
| Exp | Gold | Drop | Fur hood | ||
| 30 | 20 G | ||||
| Note: None | |||||
| Abilities | |||||
| Normal attack Focus Strength | |||||
| Spells | |||||
| Snooze | |||||
| Haunts at: | |||||
| Feral Forest (DLC Tablet) Feline Forest (DLC Tablet) | |||||
| Monster Meadows quotes: | |||||
3DS:
| |||||
Dragon Quest VIII[]
| #27 - Spiked hare Beast Family | |||||
|
HP | MP | Attack | Defence | Agility |
| 42 | 0 | 27 | 25 | 21 | |
| Exp | Gold | Drop | Medicinal herb (Common) Bunny tail (Rare) | ||
| 30 | 13 G | ||||
| Note: Ignore their cuddly appearance. These monsters are actually ruthless adversaries, capable of decreasing an enemy's tension whilst raising their own. | |||||
| Abilities | |||||
| Normal attack Psyche Up Tension lowering attack | |||||
| Spells | |||||
| None | |||||
| Haunts at: | |||||
| Alexandria Region Kingdom of Ascantha | |||||
Dragon Quest X[]
| #48 - Spiked hare Beast Family | |||||
|
HP | MP | Attack | Defence | Weight |
| 39 | 18 | 46 | 59 | 117 | |
| Exp | Gold | Drop | Single phial (Common) Bunny tail (Rare) | ||
| 29 | 6 G | ||||
| Note: A cunning demonic beast that not only gathers up power to attack, but also fights by casting Snooze. It is said that the monster's entire body became swollen and purple due to its ramming attacks, in which it would charge at anyone and everyone, pointing its horns at them. | |||||
| Abilities | |||||
| Normal attack Psyche Up Super Strength Build Flees | |||||
| Spells | |||||
| Snooze | |||||
| Haunts at: | |||||
| Lenam Midorino Kirika Steppe Eastern Orphea Region Thulea Beach | |||||
Dragon Quest XI[]
Normal[]
| #127 - Spiked hare Beast Family | |||||
|
HP | MP | Attack | Defence | Agility |
| 88 | 8 | 85 | 86 | 99 | |
| Exp | Gold | Drop | Bunny tail (Common) Magic beast horn (Rare) | ||
| 142 | 35 G | ||||
| Note: These brilliant bunnies are able to cast the Snooze spell in addition to employing the charging attacks their kind are fond of. | |||||
| Abilities | |||||
| Normal attack Muster Strength Flees | |||||
| Spells | |||||
| Snooze | |||||
| Haunts at: | |||||
| The Champs Sauvage (North) (Early game) The Eerie Eyrie (Mid game) Insula Occidentalis (Early game) | |||||
Malicious[]
| #475 - Malicious spiked hare Beast Family | |||||
|
HP | MP | Attack | Defence | Agility |
| 290 | 16 | 187 | 223 | 202 | |
| Exp | Gold | Drop | Bunny tail (Common) Magic beast horn (Rare) | ||
| 1,017 | 228 G | ||||
| Note: Spiked hares who have morphed into a truly malevolent form under the malign influence of infinite evil. | |||||
| Abilities | |||||
| Normal attack Muster Strength Flees | |||||
| Spells | |||||
| Kasnooze | |||||
| Haunts at: | |||||
| Zwaardsrust Region (3DS only, Post game) Dundrasil Region (Post game) Insula Occidentalis (Post game) | |||||
Monsters series[]
Dragon Warrior Monsters[]
| # - Almiraj Beast Family | |||||
![]() |
HP | Wisdom | Attack | Defence | Agility |
| 3/5 | 5/5 | 2/5 | 3/5 | 4/5 | |
| Description: When cornered, it charges with its sharp horns. | |||||
| Spells and Abilities | |||||
| Sleep (Lv. 5) Berserker (Lv. 15) ChargeUp (Lv. 15) | |||||
| How to breed: | |||||
| Any Beast family monster X Any Dragon family monster | |||||
Dragon Warrior Monsters 2[]
- Level Cap
- 45
- Family
- Beast
- Abilities
- Snooze
Muster Strength
Double Up - Breed
- Dragon family x Beast family
Dragon Quest Monsters: Caravan Heart[]
| This article or section is blank! Please help Dragon Quest Wiki by expanding it. |
Dragon Quest Monsters: Joker[]
| Joker Synthesising | ||||||||
| Monster | Monster | Result | ||||||
| Chimaera | + | Nardragon | = | Spiked hare | ||||
| Joker Rank and Slot No. | |
| Rank | E |
| Slot No. | Unknown |
Dragon Quest Monsters: Joker 2/Joker 2 Professional[]
| Joker 2 Synthesising | ||||||||
| Monster | Monster | Result | ||||||
| Jailcat | + | Mottle slime Dracky |
= | Spiked hare | ||||
| Synth type | {{{Synth type}}} | |||||||
| Joker 2 Rank and Slot No. | |
| Rank | E |
| Slot No. | One |
Dragon Quest Monsters: Terry's Wonderland 3D/SP[]
| Terry's Wonderland 3D Synthesising | ||||||||
| Monster | Monster | Result | ||||||
| Unknown | + | Unknown | = | Unknown | ||||
| Terry's Wonderland 3D Rank and Slot No. | |
| Rank | Unknown |
| Slot No. | Unknown |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key/SP[]
| Iru and Luca's Marvelous Mysterious Key Synthesising | ||||||||
| Monster | Monster | Result | ||||||
| Nardragon | + | Nature family | = | Spiked hare | ||||
| Iru and Luca's Marvelous Mysterious Key Rank and Slot No. | |
| Rank | E |
| Slot No. | One |
Dragon Quest Monsters: Joker 3/Joker 3 Professional[]
| Joker 3 Synthesising | ||||||||
| Monster | Monster | Result | ||||||
| Boring bug | + | Ornery onion | = | Spiked hare | ||||
| Synth type | {{{Synth type}}} | |||||||
| Joker 3 Rank and Slot No. | |
| Rank | F |
| Slot No. | One |
Dragon Quest Monsters: Super Light[]
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Dragon Quest Monsters: The Dark Prince[]
| The Dark Prince Synthesising | ||||||||
| Monster | Monster | Result | ||||||
| Bunicorn | + | Napir | = | Spiked hare | ||||
| Synth type | {{{Synth type}}} | |||||||
| The Dark Prince Rank and Slot No. | |
| Rank | E |
| Slot No. | Unknown |
Other Appearances[]
Dragon Quest: Monster Battle Road Victory[]
| Skill/Spell | Description |
|---|---|
| 10 Million Volts | Damages one enemy with its horn engulfed in electricity. Can cause paralysis |
| Zap | Damages one enemy with a jolt of lightning |
| Pressure Pointer | Enlarges its horn to damage one enemy equivalent to its HP or single digits |
Dragon Quest of the Stars[]
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Dragon Quest: Monster Parade[]
| This article or section is blank! Please help Dragon Quest Wiki by expanding it. |
Dragon Quest Rivals[]
| This article or section is blank! Please help Dragon Quest Wiki by expanding it. |
Dragon Quest Walk[]
| This article or section is blank! Please help Dragon Quest Wiki by expanding it. |
Dragon Quest Tact[]
| Family | Role | Rarity | Max Level | Max HP | Max MP | Max Atk | Max Def | Agility | Wisdom | Move | Weight |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Debuff |
|
95 | 448 | 115 | 243 | 195 | 190 | 106 | 2 | 10 |
| Leader Skill | Skill 1 | Skill 2 | Skill 3 | Passive Skill | Awakening skills |
|---|---|---|---|---|---|
| N/A | Snooze | Wind Sickles | N/A | Wind Sickles Potency +2% | 1 Heart: Max MP +5, Stats Up 2 Heart: Zap Res +25, Stats Up 3 Heart: Wind Sickles Potency +5%, Stats up 4 Heart: Woosh Res +25, Stats up 5 Heart: Wind Sickles Potency +5% |
| Resistances | Weaknesses |
|---|---|
| 50% Zap, Woosh, Dazzle & Hobble 100% Stun |
-50% Sizz & Crack -100% Snooze & Physical Lock |
Dragon Quest Keshi Keshi![]
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Gallery[]
Etymology[]
The spiked hare's Japanese name, Almiraj, preserved in the English GBC translations, refers to mythical beasts called Al-mi'raj, which were large rabbits with single, long horns. Its current English name is a pun on "spiked hair", given the horn on its head.
Other languages[]
| Other languages | |
| French | Lièvrecorne |
| German | Stachelhase Hornhase (M) |
| Spanish | Corniliebre |
| Latin American Spanish | Liebre espigada |
| Italian | Corniglio viola |
| Dutch | Unknown |
| Norwegian | Unknown |
| Greek | Unknown |
| Portuguese | Lebrecórnio |
| Russian | Unknown |
| Chinese | 衝鋒兔 |
| Korean | 알미라지 |








