- For the skill of the same name from Dragon Quest IX, see Tap Dance (Evasiveness skill).
Tap Dance is a recurring ability in the Dragon Quest series.
Appearances
Dragon Quest VI
Tap Dance absorbs MP from the enemy, and is learned by advancing to rank 7 of the Dancer vocation. The amount of MP absorbed is dependant on the user's level, and calculated as Lvl/4+5. Sluggernauts can learn it when they are recruited, but only in the SNES version.
Dragon Quest VII
Tap Dance is learned by Aishe, and advancing to rank 5 of the Dancer vocation. The skill is also learned by advancing to rank 2 of the Slime vocation. The absorption algorithm is the same as before.
- In the 3DS version the skill has been nerfed to only drain 5~12 MP. regardless of level.
Dragon Quest X
Making an appearance for the first time since an ability with a similar name debuted in IX, it is used by monsters Octopot, Abyssal octopot, Octo Dermon, Pocus poppet, Incubus, Shako demon, Nightmare, and others. Magic marionettes, Prancing pillars, & Goodybags can learn it while they are recruited by the player.
Dragon Quest XI
Now fully used by monsters, it can drain a hefty amount of MP from all enemies. While still used by Octopots & Abyssal octopots, Voodoogooders can use it too.