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The Emerald Coast is an area of land east of the Heliodor Region.

Connecting Areas[]

Shops[]

Act 1
Roving Emporium
Item Price Attributes
Broad sword 600 G Attack +20
Parry Chance +1%
Critical Chance +1%
Divine dagger 200 G Attack +14
Damage to undead +20%
Boomerang 420 G Attack +15
Scale shield 180 G Defense +7
Block Chance +5%
Pointy hat 70 G Defense +5
Magical Might +4
Magical Mending +3
Templar's uniform 280 G Defense+13
Charm +10
Medicinal Herb 8 G Heals 30+ HP to one ally
Antidotal Herb 10 G Cures poison from one ally
Holy water 20 G Scares off weaker monsters
Chimaera wing 25 G Teleports user to last place prayed
Cottontop 45 G
Flaxen thread 40 G
Flurry feather 50 G
Buzzberries 60 G
Hardy hide 100 G
Act 2
Roving Emporium
Item Price Attributes
Steel broadsword 2000 G Attack +35
Black blade 2900 G Attack +49
Parry Chance +2%
Gold platter 540 G Defense +12
Block Chance +5%
Charm +6
Steel shield 1500 G Defense +22
Block Chance +8%
Bronze helmet 1500 G Defense +18
Iron helmet 1100 G Defense +16
Cloak of evasion 3000 G Defense +29
Evasion +4%
Full plate armor 2300 G Defense +39
Strong medicine 36 G Heals 50+ HP to one ally
Strong antidote 45 G Cures poison from one ally
Heals 30+ HP
Softwort 95 G Cures paralysis from one ally
Heals 60 HP
Copper ore 40 G
Iron ore 120 G
Silver ore 200 G
Gold ore 400 G
Platinum ore 800 G
Cottontop 45 G
Flaxen thread 40 G
Flurry feather 50 G
Buzzberries 60 G
Hardy hide 100 G


Jetty Roving Emporium
Item Price Attributes
Cautery sword 4400 G Attack +42
Use to inflict fire damage on enemy group
Zombiesbane 6300 G Attack +54
20% more damage to undead
Razer-wing 9300 G Attack +93
12% chance to paralyze opponent
White shield 3300 G Defense +24
Block Chance +6%
Reduces fire damage by 5%
Fur hood 1400 G Defense +18
Reduces ice damage by 10%
Iron mask 3500 G Defense +25
Hairy vest 3500 G Defense +38
Reduces fire and ice damage by 15%
Heavy armour 5000 G Defense +52
Reduces fire and ice damage by 15%
Holy talisman 2400 G Defense +5
Instant Death Protection +10%
Strong medicine 36 G Heals 50+ HP to one ally
Strong antidote 45 G Cures poison from one ally
Heals 30+ HP
Softwort 95 G Cures paralysis from one ally
Heals 60 HP
Holy water 20 G Scares off weaker monsters
Chimaera wing 25 G Teleports user to last place prayed
Post-Game
Roving Emporium
Item Price Attributes
Cautery sword 4400 G Attack +42
Use to inflict fire damage on enemy group
Zombiesbane 6300 G Attack +54
20% more damage to undead
Broad sword 600 G Attack +20
Parry Chance +1%
Critical Chance +1%
Divine dagger 200 G Attack +14
Damage to undead +20%
Boomerang 420 G Attack +15
Scale shield 180 G Defense +7
Block Chance +5%
White shield 3300 G Defense +24
Block Chance +6%
Reduces fire damage by 5%
Pointy hat 70 G Defense +5
Magical Might +4
Magical Mending +3
Templar's uniform 280 G Defense+13
Charm +10
Hairy vest 3500 G Defense +38
Reduces fire and ice damage by 15%
Silver cuirass 3200 G Defense +42
Heavy armour 5000 G Defense +52
Reduces fire and ice damage by 15%
Mirror earrings 3000 G Defense +5
Charm +10
Reduces light damage by 10%
Strong medicine 36 G Heals 50+ HP to one ally
Strong antidote 45 G Cures poison from one ally
Heals 30+ HP
Softwort 95 G Cures paralysis from one ally
Heals 60 HP
Holy water 20 G Scares off weaker monsters
Chimaera wing 25 G Teleports user to last place prayed
Cottontop 45 G
Flaxen thread 40 G
Flurry feather 50 G
Buzzberries 60 G
Hardy hide 100 G


Collectable Resources[]

Collection Spots
Item Location
Antidotal herb South of Upper Heliodor Region entrance
Antidotal herb Tiny path Southeast of Upper Heliodor Region entrance
Pink pine South of Upper Heliodor Region path
Fresh water Cobblestone Falls right of Lower Heliodor Region path
Butterfly wing North of Kingsbarrow entrance
Cottontop
Sleeping hibiscus
Flowers between Campsite and Pier
Flurry feather
Buzzberries
Sparkly sap
Tree northeast of Campsite
Water sedge West end of beach
Water sedge East end of beach
Silver ore X2
Gold ore
Crystal in eastern alcove
Green eye Behind door of departure


Single Treasure Spots
Item Location
Hardy hide Chest right of small path leading to Heliodor Region entrance
13 G Pot inside fisherman's hut on dock
Enchanted stone Chest along eastern cliff near door of departure


Monsters in the Area[]

Early Game[]

Act II[]

Post Game[]

Other languages[]

Other languages
French Unknown
German Die Smaragdküste
Spanish Unknown
Italian Riva Smeralda
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean Unknown


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