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{{Character
{{Monster
 
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|Name = The Mighty Pip
|float=right
 
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|Game = Dragon Quest VII
|image=[[Image:Banditwig.gif]]
 
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|Image = [[File:DQVDS - Conkuistador.png|200px]]
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|Japanese name = さんぞくのカシラ
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|Romaji = Sanzokunokashira
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|Gender = Male
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|Race = [[Conkuistador]]
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|Age = Unknown}}
 
'''The Mighty Pip''' (formerly '''Bandit Wig''') is the leader of the bandits that plague [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]] in the game [[Dragon Quest VII]].
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==History==
 
The Mighty Pip is the leader of the bandits that attack Alltrades. One day, he fought and defeated a warrior. This warrior had a [[Yellow Fragment]] on him. This warrior told him that now that he had the fragment, he had to continue fighting until someone could defeat him in combat and take it from him.
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To this end, Mighty Pip ordered his group to attack people going to Alltrades Abbey until one could defeat him in battle.
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==Present==
 
The party encounters him after defeating his crew. The Mighty Pip asks them if they thought it strange that someone like him could be the Bandit Boss. He proceeds to tell them that they shouldn't judge him by his looks and attacks the party.
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The party defeats him in battle. He passes on the fragment and tells them about the history behind the shard. He tells them that he believes that the fragment is meant to be with them anyways and to use it however they please. He then expresses relief and goes back to being a regular bandit.
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{{Enemy
 
|name=Bandit Wig
 
|name=Bandit Wig
 
|game=Dragon Quest VII
 
|game=Dragon Quest VII
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|spells=Boom
 
|spells=Boom
 
|description=
 
|description=
|location=Dharma Cave (Present)
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|location=Dharma Cave (Present)}}
|}}
 
 
'''Bandit Wig''' is the leader of the bandits that plague [[Dharma]] in the game [[Dragon Quest VII]].
 
 
==History==
 
Bandit Wig is the leader of the bandits that attack Dharma. One day, he fought and defeated a warrior. This warrior had a [[Shard|Landshard]] on him. This warrior told him that now that he had the shard, he had to continue fighting until someone could defeat him in combat and take it from him.
 
 
To this end, Bandit Wig ordered his group to attack people going to [[Dharma Temple]] until one could defeat him in battle.
 
 
==Present==
 
The party encounters him after defeating his crew. Bandit Wig asks them if they thought it strange that someone like him could be the Bandit Boss. He proceeds to tell them that they shouldn't judge him by his looks. He attacks the party.
 
 
The party defeats him in battle. He passes on the shard and tells them about the history behind the shard. He tells them that he believes that the shard is meant to be with them anyways and to use it however they please. He then expresses relief and goes back to being a regular bandit.
 
   
 
==Strategy==
 
==Strategy==
This fight is somewhat easier than the four on three battle fought earlier. Bandit Wig can attack twice in one turn and can use the powerful Boom spell. He can use it about 4-5 times before he runs out of MP. This can be lessen if [[Gabo]] and [[Maribel]] have Magic Robes.
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This fight is somewhat easier than the four on three battle fought earlier. The Mighty Pip can attack twice in one turn and can use the powerful Boom spell. He can use it about 4-5 times before he runs out of MP. This can be lessen if [[Ruff]] and [[Maribel]] have Magic Robes.
   
 
Otherwise use your strongest attacks. Also, don't worry about Ultrahit. He can't actually use it anyways. Should he try to do so, a funny animation will occur.
 
Otherwise use your strongest attacks. Also, don't worry about Ultrahit. He can't actually use it anyways. Should he try to do so, a funny animation will occur.
   
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==Other languages==
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{{Languages
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|Spanish = Comino el terrible
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|German = Harter Kern}}
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== Related Monsters ==
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* [[Battle pip]]
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* [[Conkuistador]]
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* [[Kernel colonel]]
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* [[Nut knight]]
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{{stub}}
 
{{DQVII}}
 
{{DQVII}}
 
[[Category:Dragon Quest VII characters]]
 
[[Category:Dragon Quest VII characters]]
[[Category:Dragon Quest VII enemies]]
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[[Category:Dragon Quest VII monsters]]
 
[[Category:Dragon Quest VII bosses]]
 
[[Category:Dragon Quest VII bosses]]

Revision as of 12:31, 26 August 2019

The Mighty Pip (formerly Bandit Wig) is the leader of the bandits that plague Alltrades Abbey in the game Dragon Quest VII.

History

The Mighty Pip is the leader of the bandits that attack Alltrades. One day, he fought and defeated a warrior. This warrior had a Yellow Fragment on him. This warrior told him that now that he had the fragment, he had to continue fighting until someone could defeat him in combat and take it from him.

To this end, Mighty Pip ordered his group to attack people going to Alltrades Abbey until one could defeat him in battle.

Present

The party encounters him after defeating his crew. The Mighty Pip asks them if they thought it strange that someone like him could be the Bandit Boss. He proceeds to tell them that they shouldn't judge him by his looks and attacks the party.

The party defeats him in battle. He passes on the fragment and tells them about the history behind the shard. He tells them that he believes that the fragment is meant to be with them anyways and to use it however they please. He then expresses relief and goes back to being a regular bandit.


Strategy

This fight is somewhat easier than the four on three battle fought earlier. The Mighty Pip can attack twice in one turn and can use the powerful Boom spell. He can use it about 4-5 times before he runs out of MP. This can be lessen if Ruff and Maribel have Magic Robes.

Otherwise use your strongest attacks. Also, don't worry about Ultrahit. He can't actually use it anyways. Should he try to do so, a funny animation will occur.

Other languages

Other languages
French Unknown
German Harter Kern
Spanish Comino el terrible
Italian Unknown
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean Unknown

Related Monsters

DQIX - Serena This article is a stub.
Please help Dragon Quest Wiki by expanding it.
DQIX - Serena