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For the Location in DQVII, see The Tower (dungeon).

The Tower is a recurring skill in the Dragon Quest series.

Appearances[]

Dragon Quest IV[]

Making its debut as one of Meena's Silver tarot cards, it casts Zap on all enemies or deals 25-50% -1 damage to all allies. Damage dealt is Meena's level multiplied between 0.5 and 2.

Dragon Quest X[]

Appearing as one of the Monster Tarot's arcane effects for Fortune Tellers, it summons lightning that swarms a wide area over the targeted enemy and deals lightning damage while rarely lowering their Zam Resistance, with the latter effect based on the user's Magical Might and Mending. It costs 6 MP to use and can be used up to 4 times per battle.

Dragon Quest Heroes II[]

Now an official skill, it is learned by Meena reaching level 11 of her proficiency and deals Zap damage to enemies marked by the cards or enemies in front of her that weren't marked, costing 12 MP to use.

Dragon Quest Rivals[]

Dragon Quest Tact[]

Appearing as a trait in this spinoff entry, it is already learned by Meena when recruited, and has a 50% chance of attacking one enemy if it is in range of her after an ally attacks said enemy, dealing major physical damage while rarely lowering their physical, spell, and breath resistances for 3 turns.

Dragon Quest Keshi Keshi![]

Appearing as a spell in this spinoff entry, it damages all enemies with magic lightning in a special area and can be used 7 times per stage.

Other languages[]

Other languages
French Unknown
German Der Turm
Spanish Unknown
Italian Unknown
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean Unknown

See Also[]

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