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A multi-talented musician whose massive repertoire has a range of uses.
Description in Dragon Quest VII

Troubadour is a beginner vocational class in Dragon Quest VII.

Description[]

The Troubadour is a helpful class using support skills in battle. Outside of battle, they know the spell Holy Protection, which keeps weaker monsters at bay. After mastering this class, the Troubadour can become a Luminary provided they have also mastered the Dancer and Jester classes.

Appearances[]

Main games[]

Dragon Quest VII[]

Stat Changes[]
Statistics Change
Battles to Master 140
Strength -25 Percent
Agility -15 Percent
Guard -15 Percent
Intelligence +20 Percent
Appearance +10 Percent
Max HP -20 Percent
Max MP Null
Abilities[]
Level Title Learns Battles Needed Target Info MP
1 Music Lover Nothing 0
2 Novice Eagle Eye/War Cry 13 Field/One Group Tells the player where the closest town is/Stuns an enemy with a blood curling cry 0
3 Poet X-Ray/Lullaby 27 Field/One Group Allows the player to determine whether a treasure chest is actually a monster or not. A blue aura means that the treasure chest safe to open. A red aura means that the treasure chest is a monster./Has a chance of putting one a group of enemies to sleep 2/0
4 One-Hit Wonder Lullaby/Silly Song 40 One Group Has a chance of putting one a group of enemies to sleep/A loony tune that gets a group of enemies rolling in the aisles. 0
5 Warbler Holy Protection/Dawn Chorus 55 Field/All Allies Prevents weaker monsters from attacking the party/Wakes up all allies in battle. 4/0
6 Star Turn Dawn Chorus/Spellbinding Song 75 All Allies/One Group Cures all allies of the sleep status/Has a chance of preventing one group of enemies from casting spells 0
7 Platinum-Seller Spellbinding Song/Soothing Song 110 One Group/All Allies Has a chance of preventing one group of enemies from casting spells/Restores 20-30 HP to the whole party 0
8 Living Legend Angel Song 140 One Ally Has a chance of restoring a fallen ally with 50 percent of their max HP 0
Hybrid Abilities[]
Hybrid Learns Target Info MP
Priest Soothing Song All Allies Restores 20HP to All Allies 0
Martial Artist War Cry All Enemies Has a chance of startling enemies, preventing them from attacking 0
Gadabout Silly Song One Group Has a chance of making one group of enemies laugh, preventing them from attacking 0
Mage Cursed Verse One Group Lowers the defense of one group of enemies 0
Sailor Zzz Shanty One Group Has a chance of putting one group of enemies to sleep 0
Shepherd Counting Sheep One Group Has a chance of putting one group of enemies to sleep 0
Warrior Gritty Ditty All Allies Raises the defense of all allies 0
Usefulness[]

The Troubadour is quite frail and should be put in the back rows. Its only use is to make the Luminary and then a Druid. It takes some time to make a Druid and has to be started as soon the player clears Alltrades Abbey. However, the rewards are great.

The hybrid skills aren't particularly worth getting as there are similar skills that do the same thing.

Notable Troubadours[]

Other languages[]

Other languages
French Unknown
German Troubadour
Spanish Trobador
Italian Unknown
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Bardo
Russian Unknown
Chinese Unknown
Korean Unknown


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