Walking corpse is a recurring monster in the Dragon Quest series.
Characteristics[]
A corpse reanimated by unknown dark forces, it rises from the earth having already partially decomposed. The walking corpse thus appears to be melting away even as it drools from a mouth with several missing teeth. One eye is also missing from the face. It has frayed blue hair, a light tunic with a blue belt, and blue trousers, all tattered.
Although its physical attacks are relatively weak, they can poison an unprepared adventurer. Certain species can also give goosebumps, causing victims to miss their turns.
Walking corpses have a ghastly speech quirk wherein they wail, elongating certain vowel sounds as they maintain an inconsistent pitch and tone, represented by randomly mixed majuscule and minuscule letters in dialogue. They also have genders despite appearing as male, as each member of the Delmorgue family demonstrates in Dragon Quest XI with one of the female members even lampshading it by saying that she is obviously a girl despite it clearly being not obvious.
Appearances[]
Main series[]
Dragon Quest II[]
#48 - Walking corpse Undead Family | |||||
HP | MP | Attack | Defence | Agility | |
95 (NES) 90 (Remakes) |
0 | 59 (NES) 51 (Remakes) |
10 (NES) 2 (Remakes) |
34 (NES) 20 (Remakes) | |
Exp | Gold | Drop | Prayer ring | ||
61 | 51 G | ||||
Note: | |||||
Abilities | |||||
Normal attack Desperate attack Poison Attack Sweet Breath | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Dirkandor area Eastern Slewse area Tower of the Moon Cave to Rendarak |
Dragon Quest III[]
#72 - Walking corpse Undead Family | |||||
HP | MP | Attack | Defence | Agility | |
98 | 0 | 67 | 16 | 20 | |
Exp | Gold | Drop | Wayfarer's clothes | ||
120 | 15 G | ||||
Note: | |||||
Abilities | |||||
Normal attack Defends Assesses the situation (Wastes turn) | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Baharata area Jipang area Mur area |
Dragon Quest V[]
#47 - Walking corpse Undead Family | |||||
HP | MP | Attack | Defence | Agility | |
70 | 0 | 48 | 2 | 10 | |
Exp | Gold | Drop | Rags | ||
57 | 15 G | ||||
Note: | |||||
Abilities | |||||
Normal attack Calls for back up (Lesionnaire) Tongue Lashing | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Whealbrook Adit (Gen 2) Coburg Castle Dungeon |
Dragon Quest VI[]
#51 - Walking corpse Undead Family | |||||
HP | MP | Attack | Defence | Agility | |
72 | 0 | 59 | 2 | 2 | |
Exp | Gold | Drop | Rags | ||
80 | 18 G | ||||
Note: | |||||
Abilities | |||||
Normal attack Desperate attack Venom Mist Tongue Lashing Calls for back-up (Walking corpse) | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Underkeep Cave of Fire & Water Scrimsley area Hazy Heights area West Arkbolt area Cave to Aridea Well south of Alltrades Abbey area Outside the Hut South-east of Alltrades Abbey Despairia area Lotus Lagoon area |
Dragon Quest VII[]
#26 - Walking corpse Undead Family | |||||
HP | MP | Attack | Defence | Agility | |
65 | 0 | 37 | 18 | 13 | |
Exp | Gold | Drop | Antidotal herb Walking corpse heart (Rare) | ||
18 | 5 G | ||||
Note: | |||||
Abilities | |||||
Normal attack Poison Attack | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Automaton Stronghold (Past) Greenthumb Gardens area (Past) Grody Grotto Mountain Pass (Past) Poolside Cave (Past) | |||||
Monster Meadows quotes: | |||||
PSX:
3DS:
|
Dragon Quest VIII[]
#52 - Walking corpse Undead Family | |||||
HP | MP | Attack | Defence | Agility | |
94 | 0 | 39 | 9 | 10 | |
Exp | Gold | Drop | Antidotal herb (Common) Chain mail (Rare) | ||
59 | 11 G | ||||
Note: As the name implies, a monstrous rotten corpse. Their foul appearance can cause your tension to suddenly decrease. | |||||
Abilities | |||||
Normal attack Poison Attack Tension-reducing strike | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Ruined Abbey (lower floors) Pickham Region |
Dragon Quest IX[]
#55 - Walking corpse Undead Family | |||||
HP | MP | Attack | Defence | Agility | |
105 | 9 | 70 | 35 | 35 | |
Exp | Gold | Drop | Manky mud (Common, 1/8) Strength ring (Rare, 1/128) | ||
155 | 66 G | ||||
Description: These dogged dead bodies fixate on a foe and won't leave them alone. They may be brittle, but they're tough too.
They live by the saying 'tHe ROttEnEr tHE BeTeERer', and ensure that any midway manky remains are made fully foul. | |||||
Abilities | |||||
Normal attack Poison Attack Tension-reducing strike | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Newid Isle Tower of Trades |
Dragon Quest X[]
Normal[]
#132 - Walking corpse Undead Family | |||||
HP | MP | Attack | Defence | Weight | |
575 | 32 | 79 | 72 | 188 | |
Exp | Gold | Drop | Grubby bandage (Common) Copper coin (Rare) | ||
152 | 4 G | ||||
Note: A monster whose soul resides in a chained corpse. Its attacks are so eerie, it can bring down your mood. Sometimes I wonder if I'm alive or dead, but my mind is so rotten that I can't get my thoughts together. | |||||
Abilities | |||||
Normal attack Lays a Curse Cursed Attack Poison Attack Tension-lowering attack | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Eastern Gardlund Territory Chaldea Cave Gurug Underpass Clearwater Cave |
Vicious[]
#599 - Vicious Walking corpse Undead Family | |||||
HP | MP | Attack | Defence | Weight | |
6219 | 999 | 600 | 680 | 0 | |
Exp | Gold | Drop | Grubby bandage (Common) Magic beast horn (Rare) | ||
3482 | 4 G | ||||
Note: An evil Walking Corpse with unmatched strength. Its piercing red eyes are filled with murderous intent. The Walking Corpses that appear in the Netherworld were, of course, originally demonic corpses. Apparently, the horns fall off as they rot. | |||||
Abilities | |||||
Normal attack Lays a Curse Cursed Attack Poison Attack Tension-lowering attack | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Former Necrodea Territory Jalim Baja Desert |
Dragon Quest XI[]
Normal[]
#41 - Walking corpse Undead Family | |||||
HP | MP | Attack | Defence | Agility | |
58 | 9 | 49 | 49 | 26 | |
Exp | Gold | Drop | Antidotal herb (Common) Chain mail (Rare) | ||
37 | 23 G | ||||
Note: Bodies brought back from the beyond to shuffle around aimlessly about the place. They're dumb enough that most don't even realise they're dead. | |||||
Abilities | |||||
Normal attack Spits out a gunk of poison Lays a calamitous curse | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Gallopolis Region (3DS and 2D Mode of Definitive Edition only, Early game, Night) The Hotto Steppe (Early game, Night) The Cryptic Crypt (Early game and Post game) Laguna di Gondolia (Post game, Raining) |
Vicious[]
#329 - Vicious walking corpse Undead Family | |||||
HP | MP | Attack | Defence | Agility | |
474 | 27 | 186 | 208 | 96 | |
Exp | Gold | Drop | Antidotal herb (Common) Chain mail (Rare) | ||
986 | 253 G | ||||
Note: Walking corpses driven to dangerous extremes by the dark power of the Lord of Shadows. | |||||
Abilities | |||||
Normal attack Spits out a gunk of poison Lays a calamitous curse | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
The Hotto Steppe (Mid game, Night) The Manglegrove - Whale Way Station (Mid game) |
Monsters series[]
Dragon Warrior Monsters[]
# - Hork Undead Family | |||||
HP | Wisdom | Attack | Defence | Agility | |
3/5 | 5/5 | 2/5 | 3/5 | 5/5 | |
Description: Its acidic saliva will dissolve anything. | |||||
Spells and Abilities | |||||
LushLicks (Lv. 8) PoisonGas (Lv. 10) EerieLite (Lv. 15) | |||||
How to breed: | |||||
Spooky X Any Beast family monster |
Dragon Warrior Monsters 2[]
HP | ATK | DEF | AGI | INT | Skills |
---|---|---|---|---|---|
5 | 5 | 2 | 3 | 3 | PoisonGas, EerieLite, LushLicks |
Dragon Quest Monsters: Caravan Heart[]
Rarity | Weight | XP | HP | MP | ATK | DEF | SPD | WIS | Defense Res | Status Res |
1 Stars | 3 | 2006 | 5/594 | 2/435 | 7/438 | 6/492 | 2/435 | 4/794 | 0 | 2 |
Dragon Quest Monsters: Joker[]
Joker Synthesising | ||||||||
Monster | Monster | Result | ||||||
Slime family C Rank | + | Demon family C rank | = | Walking corpse |
Dragon Quest Monsters: Joker 2/Joker 2 Professional[]
Joker 2 Professional Synthesising | ||||||||
Monster | Monster | Result | ||||||
Great sabrecat | + | Skeleton | = | Walking corpse | ||||
Synth type | Generic |
Dragon Quest Monsters: Terry's Wonderland 3D/SP[]
Book Number | HP | MP | ATK | DEF |
---|---|---|---|---|
242 | 1637 | 377 | 883 | 733 |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key/SP[]
Iru and Luca's Marvelous Mysterious Key Synthesising | ||||||||
Monster | Monster | Result | ||||||
Beastmaster | + | Swag bagger | = | Walking corpse |
Iru and Luca's Marvelous Mysterious Key Rank and Slot No. | |
Rank | C |
Slot No. | One |
Dragon Quest Monsters: Joker 3/Joker 3 Professional[]
Joker 3 Synthesising | ||||||||
Monster | Monster | Result | ||||||
Tuskateer | + | Striking sabrecub | = | Walking corpse | ||||
Synth type | {{{Synth type}}} |
Joker 3 Rank and Slot No. | |
Rank | F |
Slot No. | One |
Dragon Quest Monsters: Super Light[]
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Dragon Quest Monsters: The Dark Prince[]
The Dark Prince Synthesising | ||||||||
Monster | Monster | Result | ||||||
Putrefido | + | Skeleton | = | Walking corpse | ||||
Synth type | S |
The Dark Prince Rank and Slot No. | |
Rank | F |
Slot No. | Unknown |
Mystery Dungeon series[]
Torneko: The Last Hope[]
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Torneko's Great Adventure[]
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Torneko's Great Adventure 3[]
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Young Yangus and the Mysterious Dungeon[]
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Swords series[]
Kenshin Dragon Quest[]
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Dragon Quest Swords[]
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Battle Road series[]
Dragon Quest: Monster Battle Road, Dragon Quest: Monster Battle Road II/Legend & Dragon Quest: Monster Battle Road Victory[]
Skill/Spell | Description |
---|---|
Let Rip | Damages one enemy with a scratch |
Poison Bomb | Spits out a glob of poison that damages one enemy while potentially poisoning them |
Past Glory | Transforms into a lean martial artist-like figure and damages one enemy |
Dragon Quest: Scan Battlers[]
The Walking corpse is a two star card in season 3. The card number is 03-044.
Heroes series[]
Dragon Quest Heroes[]
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Dragon Quest Heroes II[]
Exp: 63 Gold: 7 Items dropped: Twisted talons, Grubby bandage and Walking corpse Locations: The Lumberlands
Builders series[]
Dragon Quest Builders[]
- Located
- Chapter 2: Swamps of Sickness
- HP
- 100~120
- Attack
- 22~32
- Defence
- 0~14
- Drops
- Gravestone (★☆☆)
Lemongrass (★☆☆)
Dragon Quest Builders 2[]
The Walking corpse is found in Furrowfield, the Isle of Awakening and explorer's shores. It can drop night soil when it's defeated.
Other Games[]
Dragon Quest Rivals[]
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Dragon Quest Walk[]
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Dragon Quest Tact[]
Family | Role | Rarity | Max Level | Max HP | Max MP | Max Atk | Max Def | Agility | Wisdom | Move | Weight |
---|---|---|---|---|---|---|---|---|---|---|---|
Undead family | Debuff | D | 100 | 483 | 148 | 252 | 223 | 96 | 88 | 2 | 15 |
Leader Skill | Skill 1 | Skill 2 | Skill 3 | Passive Skill | Awakening skills |
---|---|---|---|---|---|
N/A | Poison Attack | Dark Claws | N/A | Lv 80 Dark Claws Potency +2% Lv 90 Dark Claws Potency +2% Lv 100 Dark Claws Potency +2% |
1 Heart: Stats up, ATK +5 2 Heart: Zam Res +25, Stats up 3 Heart: Dark Claws Potency +5%, Stats up 4 Heart: Crack Res +25, Stats up 5 Heart: Dark Claws Potency +5%, Stats up |
Resistances | Weaknesses |
---|---|
50% Crack, Zam, Sleep & Poison 100% Paralysis |
-50% Sizz & Bang spell -100% Martial Lock & Blind |
The Walking Corpse is found in Part 1 Chapters 7-1, 9-1, 13-4 and 14-2.
Dragon Quest Keshi Keshi![]
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Dragon Quest: The Adventure of Dai - A Hero's Bonds[]
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Dragon Quest Champions[]
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Other Media Appearances[]
Emblem of Roto[]
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Gallery[]
Other languages[]
Other languages | |
French | Mort-vivant |
German | Wiedergänger Zombie (M) |
Spanish | Zombi errante |
Italian | Zombie Zombeeh (VII,HII,B2) |
Dutch | Unknown |
Norwegian | Unknown |
Greek | Unknown |
Portuguese | Presunto ambulante |
Russian | Unknown |
Chinese | 腐爛屍體 |
Korean | 썩은 시체 |