War Cry is a recurring skill in the Dragon Quest series. It is used in order to stun or scare opponents. It uses 0 MP to cast, but the chance of success is somewhat low. However, it can be very helpful in stunning enemies that can cause various status ailments to the party, provided the selected character is faster.
Making its debut, it is an enemy only skill that is used by Peepers, Bullions, Weartigers, Mandragores, Terrorflyers, Demonspawns and Canniboxes, as well as the Tigergram, Barbatos, and Well wishers and Scarewells, though only in the remakes for the latter. Torneko can also use this ability as one of his random actions.
A level 5 Merchant is capable of using War Cry. one needs to win at least 16 battles, bringing the battle count total to 40.
Yangus is the only character that can use War Cry, and needs 32 points allocated to his Humanity skill.
A character in the Martial Artist vocation can utilize this slightly risky ability with at least 4 points in the Focus Skill. The ability is also needed to complete a quest found at the entrance to Alltrades Abbey.
In Dragon Quest Monsters 2, the skill is obtained by recruiting or breeding for Fangslime, Drygon, Yeti, GulpBeast, Eyeball, EvilWell, and MerTiger.
Dragon Quest Monsters Joker, and Joker 2, bring back WarCry through a small handful of skillsets.
In the original Joker, the skill can be found in the following skills:
- Dr. Snapped
- Dragon Lore
- Fire Fighter
- Boom Boxer
In Joker 2, War Cry can be found in the same skillsets, but with the inclusion of the following:
- Vile Void