Zamoksva is a kingdom and castle in Dragon Quest IV. It is the home of Tsarevna Alena and her companions Kiryl and Borya, and serves as the starting point for the game's second chapter.
The castle has no shops or services of any kind.
Synopsis[]
Kingdom of Zamoksva[]
Taking the entire Maestral continent under its dominion, the land ruled by the Tsar of Zamoksva includes its capital, Zamoksva Castle, the adjacent town of Zalenagrad, the small mountain village of Taborov, the town of Vrenor and the nearby Vault of Vrenor, the roaming Desert Bazaar, the mysterious Birdsong Tower, and a teleportal shrine, connecting the kingdom to its near-neighbour Endor.
Although the continent is completely surrounded by ocean, the kingdom of Ballymoral is located just east across a narrow strait.
Zamoksva Castle[]
The castle is a three-storey structure, with the royal bedchambers on the top floor, the throne room on the middle floor, and a treasure room, courtyard, kitchen, soldiers' quarters, and a chapel on the ground floor. The treasure room contains two important quest items, the Flute of Revelation and the magma staff.
Story[]
Chapter 2[]
The castle is the starting point for Chapter 2. Its princess, Alena, must return to the castle three times during her adventure. First after arriving at the Bazaar, a soldier will tell her to return to the castle. Tsar Stepan has had bad dreams and has been robbed of his ability to speak, so Alena sets off to find a cure. Once finding the cure, Alena must return to administer it to her father. Finally, after the tournament in Endor is over, Alena returns to find the inhabitants of the castle have mysteriously disappeared. Alena and her companions set off to discover what happened to them.
Chapter 5[]
Later in the story, Zamoksva becomes the new base for Balzack and his minions. Once Balzack is defeated by the Hero's party, the monsters vacate and the treasure room becomes accessible.
After Psaro is defeated, the castle's inhabitants are seen to have returned during the game's ending sequence.
Monsters[]
Chapter 5[]
- Cheater cheetah
- Cocoon goon
- Cureslime
- Hoodoo gooroo
- Minidemon
- Rhinothrope
- Skeleton soldier
- Pocus Poppet
- Baalzack
Other notable attributes[]
This location can be reached using the Zoom spell.
Etymology[]
- The kingdom's Japanese name, サントハイム or Santheim, means 'the home of saints' in German. Its original English name, Santeem, is likely a corruption of this.
Trivia[]
- In the NES version, during Chapter 5 the entire castle is accessible, even before Balzack's defeat. In the remake, the upstairs area is blocked off until Balzack has been slain.
Other languages[]
Other languages | |
French | Zamoksva |
German | Samokswa |
Spanish | Zamoksva |
Italian | Castello di Zamoskva |
Dutch | Unknown |
Norwegian | Unknown |
Greek | Unknown |
Portuguese | Unknown |
Russian | Замоксва |
Chinese | Unknown |
Korean | Unknown |